Friday, March 13, 2026
News

Techademy solves Learner Disengagement by Gamification of Learning

SocialTwist Tell-a-Friend    Print this Page   COMMENT

Business | July 6, 2021 4:45:10 PM IST
Mumbai (Maharashtra) [India], July 6 (ANI/BusinessWire India): Most organizations today conduct their learning & development programs online, in such setups, it has become increasingly difficult to keep the learner engaged and reduce drop-offs.

Addressing this problem of the industry, Techademy's Gamification features make learning engaging and immersive. Over the years, Techademy's Learning Experience Platform [LXP] has emerged as one of the industry's best due to its ability to provide end-to-end holistic learning experiences. Blending exciting elements like badges, reward points, and leader boards, the latest gamification features encourage learners to finish courses and enjoy the whole experience of learning.

Learning happens when learners understand the course, practice, and test themselves. Learning lasts when the learner is able to enjoy the process and looks forward to do it. Based on this simple principle, the gamification features reward the learner every time he/she takes an action or performs a task such as learning X minutes every day, finishing a module, or taking an assessment on the Learning Platform.

They also earn badges and certificates for completion of courses/learning paths. With the points earned, they can compare themselves with other learners on the platform through leader boards and rankings. Recommendations on how to earn more rewards motivates them to spend more time and get immersed in learning. Techademy also provides organizations the complete flexibility to decide tasks and reward points associated to meet their specific learning goals.

Techademy's recently introduced UI also brings gamification into focus by allowing the learners to track their achievements, rankings, and progress right on the home page. This sparks curiosity right from the moment they log in to the learning platform and keeps them engaged as they continue their learning journey.

"In isolated learning instances, keeping the momentum going is tough. Learners feel disconnected, disengaged, and thereby either lose interest in learning or finish courses for the sake of doing it. Both are counterproductive to organizational learning goals. Our gamification features aim to transform learning into rich experiences learners look forward to everyday. For organizations whose cultures are built around continuous learning, we make it our mission to help them continue doing so - Learning never stops with Techademy," said Techademy Founder, Keshava Raju.

This story is provided by BusinessWire India. ANI will not be responsible in any way for the content of this article. (ANI/BusinessWire India)

 
  LATEST COMMENTS ()
POST YOUR COMMENT
Comments Not Available
 
POST YOUR COMMENT
 
 
TRENDING TOPICS
 
 
CITY NEWS
MORE CITIES
 
 
 
MORE BUSINESS NEWS
MCX Crude oil prices could push toward R...
Rupee hits fresh intraday low of 92.49/U...
InvestoXpert Advisors to Host 3rd Editio...
HARTING India Showcases Advanced Railway...
Truecaller Rolls Out Family Protection i...
'Normal day. Normal supply. Normal opera...
More...
 
INDIA WORLD ASIA
Protest held in Lucknow after Jumma pray...
Budget session: AAP MP Sanjay Singh seek...
Special flight from Doha reaches New Del...
Google Maps gets Gemini AI upgrade with ...
Deendayal Port Authority Kandla gears up...
'We may rethink Orthodox tea production'...
More...    
 
 Top Stories
"Don't need to worry about it": US ... 
Kristen Bell joins voice cast of 'S... 
Aamir Khan, Ashutosh Gowariker atte... 
Phantom Stars rope in Sanil Shetty ... 
Bhullar rallies from four behind to... 
Yuzvendra Chahal shares video from ... 
Govt monitors Indian-flagged vessel... 
"During Op Sindoor, BrahMos wreaked...